
Sodium
The fastest and most compatible rendering optimization mod for Minecraft. Now available for both NeoForge and Fabric!

Using async path-tracing to hide Block-/Entities that are not visible
Downloads
99.6M
Followers
14,600
Updated
9 days ago
License
Modern Minecraft rendering is fast—but not always smart. Why render block entities and mobs that are hidden behind walls or ceilings and are completely out of sight, when you could just skip them entirely?
This mod introduces **asynchronous path-tracing** to efficiently determine what's actually visible to the player. By leveraging multiple CPU cores, it calculates line-of-sight visibility in real time and eliminates unnecessary draw calls for hidden block entities and entities.
The result?
Smarter rendering. Less overhead. More performance.
Unlock untapped performance by only rendering entities that truly matter. This mod goes beyond conventional optimization to bring next-level visibility optimization to deliver advanced visibility culling for Minecraft, giving you smoother gameplay.

| Minecraft | Loader | Status | Version | Note |
|---------------|-----------------------|-------------------|----------|---------------------------------------|
| 1.19.4+ | Fabric/Forge/NeoForge | ✅ Supported | Latest | |
| 1.16.5-1.19.2 | Fabric/Forge | ❌ Not supported | Outdated | Might get new updates at some point |
| 1.12.2/1.8.9 | Forge | ❌ Not supported | Outdated | Might get new updates at some point |
| 1.7.10 | Forge | ❌ Not supported | Outdated | No updates planned |
| b1.7.3 | Babric | ❌ Not supported | Outdated | No updates planned |
*A direct comparison with and without EntityCulling active. Testing was conducted in Scarland (Hermitcraft Season 9) with render distance set to 16 chunks. The mods Sodium, Iris and ImmediatelyFast were used alongside EntityCulling, running on Minecraft 1.21.5 with the Fabric mod loader.*
Client-side entities, commonly used by magic mods for animations, may not behave as expected. Whitelist the relevant entities via the config screen for tick culling and/or entity culling.
You’ll also need to whitelist block entities that render well beyond their normal bounds. Examples include the vanilla beacon, pulleys from Create, and certain Botania blocks.
👤 Thanks to RoboTricker for his Transport-Pipes plugin, which created the foundation for this mod.

The fastest and most compatible rendering optimization mod for Minecraft. Now available for both NeoForge and Fabric!

A modern shader pack loader for Minecraft intended to be compatible with existing OptiFine shader packs

Using async path-tracing to hide Block-/Entities that are not visible

Memory usage optimizations

No-compromises game logic optimization mod. Well suited for clients and servers of all kinds. Now available for Fabric and NeoForge!

Speed up immediate mode rendering in Minecraft

A Sodium addon that adds features that shouldn't be in Sodium.

All-in-one mod that improves performance, reduces memory usage, and fixes many bugs. Compatible with all your favorite performance mods!